# Projectile Motion

## When an object is thrown, gravity acts upon it and affects the path traveled.

Levels are CK-12's student achievement levels.
Basic Students matched to this level have a partial mastery of prerequisite knowledge and skills fundamental for proficient work.
At Grade (Proficient) Students matched to this level have demonstrated competency over challenging subject matter, including subject matter knowledge, application of such knowledge to real-world situations, and analytical skills appropriate to subject matter.
Advanced Students matched to this level are ready for material that requires superior performance and mastery.

## Projectile Motion

by CK-12 //at grade
The aim here is to understand and explain the parabolic motion of a thrown object, known as projectile motion. Motion in one direction is unrelated to motion in other perpendicular directions. Once the object has been thrown, the only acceleration is in the y (up/down) direction due to gravity. The x (right/left) direction velocity remains unchanged (neglecting air resistance).
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• Interactive Simulations

## Archery

by CK-12 //at grade
Learn about projectile motion and predicting the path of a fired arrow.
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• Interactive Simulations

## Water Fountain

by CK-12 //at grade
Learn about projectile motion and its relevance to the shape of a stream of water.
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• Simulation

## Cannon Simulation

by CK-12 //at grade
Try to hit a target by controlling the x and y velocity with which a cannon shoots.
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• Video

## Projectile Motion

by CK-12 //at grade
Explains the basic concepts of projectile motion and how they fit into example problems.
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• Video

## Projectile Motion of Objects

by CK-12 //at grade
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• 0
• Critical Thinking

## Projectile Motion Concepts Discussion Questions

by CK-12 //at grade
A list of student-submitted discussion questions for Projectile Motion Concepts.
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• Study Guide

## Motion Study Guide

by CK-12 //at grade
A review of the terms distance, displacement, velocity, speed, and acceleration. Also looks at graphs of motion, using the kinematic equations, projectile motion, and free fall.
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