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# Uniform Acceleration

## Define and calculate uniform acceleration using formulas

Levels are CK-12's student achievement levels.
Basic Students matched to this level have a partial mastery of prerequisite knowledge and skills fundamental for proficient work.
At Grade (Proficient) Students matched to this level have demonstrated competency over challenging subject matter, including subject matter knowledge, application of such knowledge to real-world situations, and analytical skills appropriate to subject matter.
Advanced Students matched to this level are ready for material that requires superior performance and mastery.
• Read

## Uniform Acceleration

by CK-12 //at grade

Provides a definition for uniform acceleration and the formulas relating initial velocity, final velocity, time, and acceleration.

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• Interactive Simulations

## Irwin and Ruthie

by CK-12 //at grade

Learn about the relationship between position, velocity, and acceleration for two objects in one-dimensional motion.

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• Interactive Simulations

## Everglades Airboat

by CK-12 //at grade

Learn about Newton's 2nd Law - the relationship between force, mass, and acceleration, for a wind-powered boat.

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• PLIX

## Uniform Acceleration

by CK-12 //at grade

Uniform Acceleration Interactive

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• PLIX

## Uniform Acceleration

by CK-12 //at grade

Uniform Acceleration Interactive

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• Downloadable Quiz

## Uniform Acceleration Quiz

by CK-12 //at grade

Reviews the application of uniform acceleration, primarily for falling objects.

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• Practice
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## Uniform Acceleration Practice

by CK-12 //at grade
0
• While Read

## Uniform Acceleration

by CK-12 //at grade

This is an activity for students to complete while reading the Uniform Acceleration Concept

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• Real World Application

## How Many Gs Can You Take

by CK-12 //at grade

Learn about a real life crash test human.

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• Real World Application

## Race to The Finish

by CK-12 //at grade

Learn how friction plays a role in drag racing.

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