2.1: Back in Time?
This activity is intended to supplement Algebra I, Chapter 1, Lesson 5.
ID: 11572
Time Required: 15 minutes
Activity Overview
Students will explore the definition of a function graphically, with a set of ordered pairs, and by using an input-output model with the graphing calculator. This model dynamically allows students to discover the function by experimenting with input values that produce the desired output. Function notation is also reinforced.
Topic: Functions & Relations
- Function definition & notation
- Using ordered pairs, function machines and graphs.
Teacher Preparation and Notes
- This activity can serve as a good introductory exploration to functions.
- If time is limited, Problem 4 can be used as an extension or homework problems.
- To download the calculator file, go to http://www.education.ti.com/calculators/downloads/US/Activities/Detail?id=11572 and select "MACHINE.8xp" to download.
Associated Materials
- Student Worksheet: Back In Time? http://www.ck12.org/flexr/chapter/9611
- MACHINE.8xp (program)
Problem 1 – Graphical
The students are asked to consider a graph of position vs. time. They are asked if this is a function. Since there is not one unique output of \begin{align*}d\end{align*}
Students then discuss with their neighbor why the answer is ‘no’ based on the definition, and under what circumstance could the graph occur. It could only occur if Marty went back in time.
Students then redraw the graph so that it is a function. An example of a solution is to the right.
Use this opportunity to discuss the concept of the vertical line test.
Problem 2 – Set of ordered pairs
To review the notation of a set of ordered pairs this section begins with a multiple choice question with multiple solutions. Students should realize that as long as there is only one unique output for each input then it describes a function, otherwise it can only be referred to as a relation.
Another question that can be asked is “What are some examples of relations that are not functions?” Answers include inequalities, like \begin{align*}y > 3x, x\end{align*}
Students will calculate the output values for given input values using the formula \begin{align*}d=\frac{1}{2} \cdot a \cdot t^2\end{align*}
To compute \begin{align*}d\end{align*}
To compute \begin{align*}t\end{align*}
Or they can use the solve command.
The solve command has parameters
solve(expression, variable, guess, {low bound, high bound}).
Note that the low bound and high bound are option, but if used must be placed in braces.
The expression needs to be equal to zero, but low and high bounds do not have to be entered.
Press \begin{align*}2^{nd}\end{align*}
Student Answers
4. Functions are \begin{align*}A, B\end{align*}
5. \begin{align*}(0, 0), (1, 6), (2, 24), (6, 216)\end{align*}
6. \begin{align*}(0, 0), \left( \frac{2}{3}, \frac{1}{3}\right), \left(\frac{2}{3}, - \frac{1}{3}\right), (6, 1), (6, -1)\end{align*}
7. The first set is a function because it has only one output for every input.
8. A. \begin{align*}d\end{align*}
Problems 3 – Function notation
In this problem, students will explore using function notation on the calculator entering input values to find the output value.
Students will enter the function next to \begin{align*}Y1\end{align*}
Student Answers
9. \begin{align*}f(4) = 4^2 - 2(4) + 3 = 11\end{align*}
10. \begin{align*}f(2) = 3(2)^2 + 5(2) + 3 = 25\end{align*}
Problem 4 – Function Machine
For this problem, students will need the program MACHINE. This program has 3 options, each option is a different function. When students enter an input value, it will return the output value.
Students need to determine which input will give the goal output and then determine the correct function that determines the given output.
Student Answers
11. \begin{align*}17\end{align*}
12. \begin{align*}f(x) = 0.5x\end{align*}
13. \begin{align*}-4\end{align*}
14. \begin{align*}f(x) = x + 10\end{align*}
15. \begin{align*}20\end{align*}
16. \begin{align*}f(x) = 4x + 3\end{align*}
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